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The genetic programming system described in the
preceding chapters is just the beginning; in many ways it is the
simplest thing that could possibly work. Most of the techniques
described in Part
I
date back to the late 1980's and early 1990's, a wide array of
alternatives and extensions have been explored since. A full catalogue
of these would be far beyond the scope of this book. The chapters in
Part II
survey a number of the more prominent or historically important
extensions to GP, particularly (but not exclusively) in relation to the
tree-based representation for programs.
We start, in this chapter, by reviewing a variety of
initialisation strategies (Section 5.1
) and genetic operators (Sections 5.2
and 5.3
) for tree-based GP not covered in Part
I
. We also briefly look at some hybridisations of GP with other
techniques (Section 5.4
).
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